Viktor Lidholt is the creator and lead engineer of SpriteBuilder an Apportable-sponsored and completely open source toolchain for building cross-platform mobile games and applications. Viktor has been making games since childhood, and he started his professional career developing the software for PokerRoom.com, formerly the world's third largest online poker site. After a few years as an indie game developer, Viktor was recruited to San Francisco by Zynga to build game tools and frameworks. His open source tools have since been used by thousands of game developers and a number of large game studios such as Zynga, OmgPop, Pocket Gems and Wooga. He earned a master's degree in computer science from Uppsala University in Sweden, and has been an appreciated speaker at top universities worldwide, such as MIT, Carnegie Mellon and UC Berkeley, as well as game conferences and Meetups.
June 2013 – Present | San Francisco
I work as lead engineer on SpriteBuilder (www.spritebuilder.com). SpriteBuilder is an open source, visual tool for creating graphical interfaces, animations, particle systems and game levels for mobile games.
Principal Software Engineer
February 2012 – June 2013 | San Francisco
At Zynga I was the lead developer of CocosBuilder (www.cocosbuilder.com), a tool for creating graphical interfaces and animations for cross platform mobile and html5 games.
Lead Game Developer
January 2011 – December 2011 | Sweden
I was employed as lead game developer, and was responsible for all of Stardoll’s mobile game programmers. The largest production during my time with Stardoll was Cut It!, which received more than 25000 downloads a day from Apple’s AppStore.
Partner / Chief Product Designer
November 2003 – December 2010 | Sweden
I was one of the founders of Spogg AB. We created multiplayer online games and iPhone games for our website www.spogg.com. At Spogg I worked with project management, game programming and graphic design.
Senior Game Developer
February 2001 – November 2003 | Sweden
Ongame (now Bwin games) produces online casino games for some of the world’s largest gambling websites. I was employed as a senior game developer. Among many things, I did all development on Ongame’s Java poker client and designed their game server which handles tens of thousands of simultaneous players. In addition I was the project leader for their community website, www.pokah.com.
July 1998 – February 1999 | Leatherhead, Surrey, England
I was employed as a technical consultant at a new media marketing agency, where I worked with creating web sites. I worked with brands such as K’nex, Weetabix & London Electricity.
Master, Computer Science
1995 – 2001 | Uppsala University
I have completed a Master of Computer Science at Uppsala University. I passed a majority of the courses with distinction.
1996 | National Service – The Northern Band of the Royal Swedish Army
I had the opportunity to do my services as a clarinetist in one of the Sweden’s best amateur orchestras. We had over 150 performances both in Sweden and abroad.